Two Worlds - Game Review | Xbox 360 Game Reviews | Forum

 
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9:16 AM
November 13, 2011


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The story of this game is not what most stands of the same, it is mediocre but not very innovative to say, the villain kidnaps your sister, ask for a certain type of "reward" you could say, and you have to get this for delivery in exchange for the freedom of your sister, to release a villain so evil that had long remained protected, and you must avoid while you save your sister.
The story fulfills its mission, is entertaining but I feel that something is missing, they could extend it a little more or fill in some gaps left in the plot.

Gameplay

The gameplay of this game is good, you can re-init the story (although, according to what I know, only has 2 different endings) or change some different choices to get reputation with various factions within the game, or simply to change the end a mission.
The game map is huge, but almost half do not have cities and is inhabited by orcs and other dark beings, but have dungeons full of valuable items you can sell at a good price.

Another thing to mention is the huge, huge amount of weapons, armor and other items you can buy or find throughout the game, including swords, halberds, bows, staffs magic, spells and potions ingredients. The system for creating potions is also very good, because you can choose almost any ingredients you have and mix with others to create a potion with one or more effects, which you can then rename to remember the recipe. Character development is also something to note, because you do not choose a class or race at the start of the game, but when you level you choose which aspects of your character or abilities you want to improve, to create an archer, thief, magician, druid, warrior, magician, etc.. thus giving the possibility of mixing skills to create an archer magician or wizard-thief, and so on. Eye, not to be confused with character development or the creation of the character customization, which is somewhat limited because only you can choose to be male, and not many physical aspects to edit, at least not for me.

The game's combat system is somewhat repetitive, just press a button to attack, which comes to overeat and the triggers are used for spells and potions. That if they feel good spells are varied, fun to use and also can improve the damage or duration of these. There are spells like the classic healing or defense, and attacks or to summon creatures. One thing I like about the game besides the huge map, is the large amount of side quests you have, then find 1 or 2 almost every small settlement in the cities can get to find minimum 3 or 4, or perhaps even a 6. And I did not finish it all, and not explore the entire map.

Graphics

This is the weak point of the game, the animations are a bit clumsy and the landscape becomes a little monotonous. Sure, come to vary from forest to desert, and even a jungle of bamboo, but they do not feel well made. The character designs are rather bad, not to mention that many of the NPCs are equal to each other. The framerate (fps) of the game is somewhat low, and may even engage when there are multiple enemies on screen at once.

Length

The duration of this game is decent, it's okay for someone not quite nailed in RPGs but I enjoy them regularly as the main story has a good length, and if you dedicate yourself to complete all side quests and explore the map, believe me that this game will last a long time.

Sound

The game's soundtrack is good but the acting in the dialogue is very bad, the characters speak in a tone and overacting occasions boring.

Multiplayer

Ah, yes, surprising no? a console RPG that has multiplayer. It's something that came forward for a lot, and Reality Pump fails to meet well, at least in my opinion. You can play up to 8 friends on Xbox Live, and you create a new character, here if you get to choose from classes such as warrior, hunter, mage, air, fire, etc.. Also you get to choose between being male or female.

Did not play much multiplayer, but what little I played left me satisfied, in this mode you have to choose one area of ​​the map that has a particular difficulty, and complete quests to level up, explore with friends and trade them. Now you're ready, you can choose another area of ​​the map with greater difficulty. Perhaps the only disadvantage is that I do not even have many people playing on Xbox 360, perhaps not one person, the truth in PC can not say. For this reason the multiplayer does not have much in mind, unless you know a friend who also plays Two Worlds.

The Good

* The size of the map
* The number of items, weapons and armor
* The amount of side quests
* Character development
Multiplayer in a console RPG, but probably no one plays it

The Bad

* The graphics
* Horrible Starring voices
* Animation clumsy
* Poorly Landscapes
* There are about 3 or 4 types of mounts (animals to ride), but believe me you do not want to use
* Framerate under


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