The motor unit not coming to Windows Phone 7

Unity Technologies CEO David Helgason, explains design closed environment means Microsoft Windows Phone 7 platform won ' t be getting support from the company popular game engine. Speaking to develop, Helgason said that the company could not support the Windows Phone OS, because it is "in relatively … [Read more...]

Excellent computer projects at NUI Galway

Smart tech of the future at NUI Galway, as excellent computer projects Prof Gerry Lyons, Dean, College of Engineering & computer science; Dr. Jim Duggan, head of it, NUIG Discipline; HDip/MSc winners Software Design and development: Colin Divily and Naomi Ono; and Kevin Gallagher, CiscoNUI … [Read more...]

“Marvelous Maze: 3D Windows Phone game” – Microsoft – Channel 9 (blog)

I know Halloween and all labyrinths that seem to accompany may be closing, but that does not mean that you can't always yourself lost in a. But this time you have to leave the warmth of your home (and you get all the code to check too!)Wonderful Maze: 3D Windows Phone GamesThis code example is … [Read more...]

How do I calculate 3D velocity based on rotation?

This is for a game I'm working on, for the Xbox 360, using XNA. An object (in this case, a space ship) exists in 3D space. It has X, Y, and Z coordinates and X, Y, and Z rotation. I need to determine the formulas to calculate the X, Y, and Z movement based on the object's orientation if it were to … [Read more...]

Visual Studio 2008 for C++?

How does Visual Studio 2008 compare to 2005? Specifically for standard C++. Is the compiler more standard compliant now? Any major changes to the IDE for the c++ perspective? I don't program C# or anything .NET so any refinements to the IDE for that language and the platform don't apply to me. … [Read more...]

How do the professionals develop games for xbox 360?

I'm familiar with XNA and all that community nonsense, but want to know how the pro's (i.e. buy a game at a store and play it off a disc) develop games for the xbox 360 (I know they don't use XNA). I'm assuming the 360 uses Directx9.0c (since 10+ require Vista+), and most probably do a mixture of … [Read more...]

What’s a good guide to game programming in C# for a total noob?

I am attempting to use the XNA framework to develop homebrew games. Problem is, I am an absolute noob when it comes to coding. Seriously, I don't know *anything.* So, what's a good introduction? I'm considering the following: C# 3.0: A Beginner's Guide … [Read more...]

Visual c# 2008 or Visual c# 2005 ?

I currently have Visual c# 2005 express edition with Xna game studios and i just found the 2008 version on microsoft. Which won should i use? Is the 2008 verison compatible with XNA game studio 2.0? … [Read more...]

Starting own gaming company?

What exactly would you need to pay for? Computers, software.... then what's the rest is it basically paying the employees to make the game? how would you get your game known, and produced? the reason im asking is because im in school to be a game designer, and i dont want to work for EA games $ 10 … [Read more...]

To make a game?

anyone know any codes for microsoft visual c#2005 i have xna running in it but i dont know the codes for it … [Read more...]

What Is The Best 3D Game Development Softawre ?

Hello There, i am using few Game development languages , engines for a while.. any suggestion about which one is better (to really create something moving :- D )? for example : 3D Game Studio : http://www.3dgamestudio.com Blitz3D : http://www.blitzbasic.com DarkbasicPro : … [Read more...]

Need some freeware suggestions?

'ello, I am a future web designer/developer and programmer. I need some freeware tools that will replace my other tools which aren't "legal". I want to come clean and just use what I can get. So far this is what I found that I would consider using: Microsoft Express … [Read more...]